UI Updates
- Display tooltips for most configurations values
- Added expand/collapse button for group items
Feet Adjustment Updates
- Added lift mode selection
- Automatically align feet rotation when on the ground
Updated Bone Mapper
- Highlight bones when pointer hovers above the selection item
- Collapse and expand selection items
- Updated bone structure fixes to work better with the bone mapper
Dressing System Updates
- Updated particle system to work with dressing system transition
- Updated setup logic to be easier to use
- Dedicated item for setting up initial state
- Configurable custom items for custom transitions
- Improved sequence control with before and after paddings
Experimental Motion Sequence
- Simple text based format to create motion sequences
- Automatically blend motion and position between parts of the sequence to create smooth transitions
- Can set it to use random order and repeat
Other fixes & improvements
- Automatically finds texture files by trying different file extensions if the original file is not found
- You can set neck rotation limit to avoid unnatural poses in “Troubleshooting”
- Fine tune standard pose in “Actor Motion Settings”
- Added dithering option for hair shader transparency