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Environment > Lighting

Configure the lighting in the scene.

Setting Value Description
check on icon Sunlight   Settings for the sunlight. Keep in mind that sunlight is very bright and will require a higher exposure value.
check on icon Enable [ON]  
slider icon Ecliptic Angle [0] (-90 ~ 90) The angle between the horizon and the plane the sun moves within.
slider icon Orientation [0] (-180 ~ 180)  
slider icon Time Of Day [9] (0 ~ 24) Set sun angle at a certain time, in hours.
slider icon Intensity [100] (0 ~ 200) Brightness of the sun.
slider icon Color Temperature [6500] (1000 ~ 20000) Color temporature of the sunlight.
slider icon Spot Radius [0.1] (0 ~ 1) This affects the size of the sun disc in procedural sky and the softness of the shadow.
slider icon Volumetric Multiplier [1] (0 ~ 16)  
slider icon Stars [1] (0 ~ 8) Set intensity of stars in night time when using procedural sky.
check off icon Window    
check off icon Enable [OFF]  
slider icon Width [8] (0 ~ 16) The width of the window when cookie map is enabled.
slider icon Height [2] (0 ~ 16) The height of the window when cookie map is enabled.
slider icon Bottom [0] (0 ~ 2)  
slider icon Distance [1] (0 ~ 16)  
slider icon Rows [1] (0 ~ 8)  
slider icon Columns [2] (0 ~ 8)  
check off icon Circle [OFF]  
slider icon Spacing [0.05] (0 ~ 0.5)  
slider icon Glow [0.25] (0 ~ 1)  
check on icon Shadow   Shadow settings.
check on icon Enable [ON]  
toggle on icon Mode Use Global Setting Use Global Setting, Shadow Map, Screen Space, Raytracing (If Available),
check off icon Contact Shadow [OFF] Enable shadows for small details.
slider icon Sample Count [8] (1 ~ 32) Sample count when using raytracing shadows. Higher = better result but worse performance.
check off icon Denoise [OFF] Enable denoising when using raytracing shadows.
slider icon Denoise Radius [8] (1 ~ 32)  
slider icon Shadow Dimmer [1] (0 ~ 1) Reduce intensity of the shadow.
check on icon Lens Flare [ON] Enable lens flare
check off icon Additional 1   Configure light group 1
check off icon Enable [OFF]  
slider icon Volumetric Multiplier [1] (0 ~ 16)  
chevron icon Type Spotlight Spotlight, Point light, Area light, Pyramid, Box,
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
check off icon Use Stage Color [OFF] Use the color from the stage ring
check on icon Color Temp [6500] (3000 ~ 8000)  
list icon Presets White White, Sunset, Red, Yellow, Blue, Green,
slider icon Intensity [25] (0 ~ 100)  
chevron icon Cookie [None] [None], [Window], [Blinds], [Spot], [Tube], [Video],
slider icon Emitter Radius [0.05] (0 ~ 1) Size of the light source.
slider icon Size X [1.25] (0 ~ 16)  
slider icon Size Y [1.25] (0 ~ 16)  
check on icon Visible [0] (0 ~ 4) Controls how bright the light source is when being renderred. Set to 0 to make it invisible.
slider icon Cone Length [1.25] (0 ~ 2) Length of the volumatric light cone.
slider icon Orientation [0] (-180 ~ 180)  
slider icon Angle [25] (-90 ~ 180)  
slider icon Distance [3] (0 ~ 20)  
slider icon Height [2] (0 ~ 16) Height of light position.
chevron icon Dynamics Maintain Distance Stationary, Follow Actor, Behind Actor, Maintain Distance,
slider icon Max Follow Distance [5] (Unlimited)  
check off icon Suspension [OFF]  
slider icon Suspension Segments [2] (1 ~ 5) Enable suspension effect.
slider icon Suspension Distance [1] (0 ~ 5)  
slider icon Swing Speed [0.5] (0 ~ 1) Control speed to maintain swing motion
check off icon Use Actor Position [OFF] Use actor’s position and orientation when positioning the lights.
slider icon Target Height [0] (-2 ~ 2)  
check off icon Lens Flare [OFF]  
check off icon Repeat    
check off icon Enable [OFF]  
slider icon Number [1] (1 ~ 8) How many lights in the array.
toggle on icon Formation Grid Circle, Grid,
Use grid or circle formation.
slider icon Dist / Radius [7] (0 ~ 20) Distance between the lights in grid mode.
slider icon Range [360] (0 ~ 360) The angle of the lights in circle mode.
list icon Presets Off Off, 3x3 Grid, 2x Fan, 4x Fan, 4x Circle, 8x Circle,
check on icon Shadow    
check on icon Enable [ON]  
toggle on icon Mode Use Global Setting Use Global Setting, Shadow Map, Screen Space, Raytracing (If Available),
check off icon Contact Shadow [OFF] Enable shadows for small details.
slider icon Sample Count [8] (1 ~ 32) Sample count when using raytracing shadows. Higher = better result but worse performance.
check off icon Denoise [OFF] Enable denoising when using raytracing shadows.
slider icon Denoise Radius [8] (1 ~ 32)  
slider icon Shadow Dimmer [1] (0 ~ 1) Reduce intensity of the shadow.
list icon Presets Spotlight Spotlight, Point Light, Area Light, Pyramid Projector Near, Pyramid Projector Far, Box Projector Near, Box Projector Far, Spotlight Array, Spotlight Suspended, Preset 1,
check off icon Additional 2   Configure light group 2
check off icon Enable [OFF]  
slider icon Volumetric Multiplier [1] (0 ~ 16)  
chevron icon Type Spotlight Spotlight, Point light, Area light, Pyramid, Box,
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
check off icon Use Stage Color [OFF] Use the color from the stage ring
check on icon Color Temp [6500] (3000 ~ 8000)  
list icon Presets White White, Sunset, Red, Yellow, Blue, Green,
slider icon Intensity [25] (0 ~ 100)  
chevron icon Cookie [None] [None], [Window], [Blinds], [Spot], [Tube], [Video],
slider icon Emitter Radius [0.05] (0 ~ 1) Size of the light source.
slider icon Size X [1.25] (0 ~ 16)  
slider icon Size Y [1.25] (0 ~ 16)  
check on icon Visible [0] (0 ~ 4) Controls how bright the light source is when being renderred. Set to 0 to make it invisible.
slider icon Cone Length [1.25] (0 ~ 2) Length of the volumatric light cone.
slider icon Orientation [-135] (-180 ~ 180)  
slider icon Angle [35] (-90 ~ 180)  
slider icon Distance [3] (0 ~ 20)  
slider icon Height [2] (0 ~ 16) Height of light position.
chevron icon Dynamics Follow Actor Stationary, Follow Actor, Behind Actor, Maintain Distance,
slider icon Max Follow Distance [5] (Unlimited)  
check off icon Suspension [OFF]  
slider icon Suspension Segments [2] (1 ~ 5) Enable suspension effect.
slider icon Suspension Distance [1] (0 ~ 5)  
slider icon Swing Speed [0.5] (0 ~ 1) Control speed to maintain swing motion
check on icon Use Actor Position [ON] Use actor’s position and orientation when positioning the lights.
slider icon Target Height [0] (-2 ~ 2)  
check off icon Lens Flare [OFF]  
check off icon Repeat    
check off icon Enable [OFF]  
slider icon Number [1] (1 ~ 8) How many lights in the array.
toggle on icon Formation Grid Circle, Grid,
Use grid or circle formation.
slider icon Dist / Radius [7] (0 ~ 20) Distance between the lights in grid mode.
slider icon Range [360] (0 ~ 360) The angle of the lights in circle mode.
list icon Presets Off Off, 3x3 Grid, 2x Fan, 4x Fan, 4x Circle, 8x Circle,
check on icon Shadow    
check on icon Enable [ON]  
toggle on icon Mode Use Global Setting Use Global Setting, Shadow Map, Screen Space, Raytracing (If Available),
check off icon Contact Shadow [OFF] Enable shadows for small details.
slider icon Sample Count [8] (1 ~ 32) Sample count when using raytracing shadows. Higher = better result but worse performance.
check off icon Denoise [OFF] Enable denoising when using raytracing shadows.
slider icon Denoise Radius [8] (1 ~ 32)  
slider icon Shadow Dimmer [1] (0 ~ 1) Reduce intensity of the shadow.
list icon Presets Spotlight Spotlight, Point Light, Area Light, Pyramid Projector Near, Pyramid Projector Far, Box Projector Near, Box Projector Far, Spotlight Array, Spotlight Suspended, Preset 1,
check off icon Additional 3   Configure light group 3
check off icon Enable [OFF]  
slider icon Volumetric Multiplier [1] (0 ~ 16)  
chevron icon Type Spotlight Spotlight, Point light, Area light, Pyramid, Box,
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
check off icon Use Stage Color [OFF] Use the color from the stage ring
check on icon Color Temp [6500] (3000 ~ 8000)  
list icon Presets White White, Sunset, Red, Yellow, Blue, Green,
slider icon Intensity [25] (0 ~ 100)  
chevron icon Cookie [None] [None], [Window], [Blinds], [Spot], [Tube], [Video],
slider icon Emitter Radius [0.05] (0 ~ 1) Size of the light source.
slider icon Size X [1.25] (0 ~ 16)  
slider icon Size Y [1.25] (0 ~ 16)  
check on icon Visible [0] (0 ~ 4) Controls how bright the light source is when being renderred. Set to 0 to make it invisible.
slider icon Cone Length [1.25] (0 ~ 2) Length of the volumatric light cone.
slider icon Orientation [135] (-180 ~ 180)  
slider icon Angle [35] (-90 ~ 180)  
slider icon Distance [3] (0 ~ 20)  
slider icon Height [2] (0 ~ 16) Height of light position.
chevron icon Dynamics Follow Actor Stationary, Follow Actor, Behind Actor, Maintain Distance,
slider icon Max Follow Distance [5] (Unlimited)  
check off icon Suspension [OFF]  
slider icon Suspension Segments [2] (1 ~ 5) Enable suspension effect.
slider icon Suspension Distance [1] (0 ~ 5)  
slider icon Swing Speed [0.5] (0 ~ 1) Control speed to maintain swing motion
check on icon Use Actor Position [ON] Use actor’s position and orientation when positioning the lights.
slider icon Target Height [0] (-2 ~ 2)  
check off icon Lens Flare [OFF]  
check off icon Repeat    
check off icon Enable [OFF]  
slider icon Number [1] (1 ~ 8) How many lights in the array.
toggle on icon Formation Grid Circle, Grid,
Use grid or circle formation.
slider icon Dist / Radius [7] (0 ~ 20) Distance between the lights in grid mode.
slider icon Range [360] (0 ~ 360) The angle of the lights in circle mode.
list icon Presets Off Off, 3x3 Grid, 2x Fan, 4x Fan, 4x Circle, 8x Circle,
check on icon Shadow    
check on icon Enable [ON]  
toggle on icon Mode Use Global Setting Use Global Setting, Shadow Map, Screen Space, Raytracing (If Available),
check off icon Contact Shadow [OFF] Enable shadows for small details.
slider icon Sample Count [8] (1 ~ 32) Sample count when using raytracing shadows. Higher = better result but worse performance.
check off icon Denoise [OFF] Enable denoising when using raytracing shadows.
slider icon Denoise Radius [8] (1 ~ 32)  
slider icon Shadow Dimmer [1] (0 ~ 1) Reduce intensity of the shadow.
list icon Presets Spotlight Spotlight, Point Light, Area Light, Pyramid Projector Near, Pyramid Projector Far, Box Projector Near, Box Projector Far, Spotlight Array, Spotlight Suspended, Preset 1,
slider icon Overall Intensity [1] (0 ~ 2) Overall intensity of all the lights.
slider icon Sky Ambient [1] (0 ~ 14) Intensity of ambient lighting from sky.
check off icon Auto Exposure   Auto exposure settings.
check off icon Enable [OFF]  
toggle on icon Metering Mode Average Average, Spot, Center Weighted,
Choose metering mode.
toggle on icon Compensation 0.00 -3.00, -2.75, -2.50, -2.25, -2.00, -1.75, -1.50, -1.25, -1.00, -0.75, -0.50, -0.25, 0.00, 0.25, 0.50, 0.75, 1.00, 1.25, 1.50, 1.75, 2.00, 2.25, 2.50, 2.75, 3.00,
slider icon Range [0] (0 ~ 15)  
toggle on icon Adaptation Normal Normal, Fast, Instant,
The speed of auto exposure level change when the lighting condition changes.
slider icon Fog [0] (0 ~ 1) Fog level
slider icon Light Limit [8] (0 ~ 16) Set max number of lights available in the scene.
slider icon Shadow Limit [4] (0 ~ 16) Set max number of lights that can have shadows.
tune icon Allocation    
toggle on icon Auto Allocate By Distance By Distance, By Index (Fixed),
slider icon Refresh Interval [8] (1 ~ 32) How often does it reassign lights. In beats.
Manual Refresh   Force reassign lights.
list icon Presets Daylight Sunset, Daylight, Window, Stage, Silhouette, Projector, Area light, Point Light Array, Preset 1, Preset 2, Preset 3,