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Environment > Ground

Setting Value Description
slider icon Ground Height [0] (-2 ~ 2)  
check on icon Ground [OFF]  
slider icon Radius [200] (2 ~ 100) Size of the ground mesh.
check on icon Hide If Stage Present [ON] Hide ground when there are stage models.
tune icon Surface    
chevron icon Texture [Tiles] [Sky Map], [Wood1], [Wood2], [Tiles], [Concrete], [Video],
tune icon Tiling    
slider icon Tiling X [1] (0.1 ~ 10)  
slider icon Tiling Y [1] (0.1 ~ 10)  
toggle on icon Wrap Mode Repeat Repeat, Mirror U, Mirror V, Mirror Both,
slider icon Offset X [0] (0 ~ 1)  
slider icon Offset Y [0] (0 ~ 1)  
slider icon Rotation [0] (0 ~ 360)  
slider icon Variation [0.5] (0 ~ 1)  
check off icon Fit Texture [OFF]  
slider icon Gloss [0.95] (0 ~ 1)  
slider icon Metallic [0] (0 ~ 1)  
slider icon Bump [0.2] (0 ~ 1)  
slider icon Glow [0] (0 ~ 10)  
slider icon Ambient [1] (0 ~ 1)  
slider icon Alpha [1] (0 ~ 1)  
slider icon Clip [0] (0 ~ 1)  
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
chevron icon Blend Mode Blend Original, Multiply, Blend, Color Shift,
slider icon Blend [1] (0 ~ 1)  
list icon Presets Black Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange,
check off icon Toon Shader    
check off icon Enable [OFF]  
slider icon Shading [1] (0 ~ 1)  
slider icon Outline [0.5] (0 ~ 1)  
slider icon Specular [0.25] (0 ~ 1)  
slider icon Soft Specular [0.1] (0 ~ 1)  
slider icon Highlight Area [0.25] (0 ~ 1)  
slider icon Soft Highlight [0.1] (0 ~ 1)  
slider icon Ambient [0.75] (0 ~ 1)  
slider icon Shadow Area [0.65] (0 ~ 1)  
slider icon Shadow [0.75] (0 ~ 1)  
slider icon Soft Shadow [0.1] (0 ~ 1)  
list icon Presets Sharp Sharp, Soft, Bright, Flat + Specular, Flat,
tune icon Special Shader    
chevron icon Mode Off Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment,
slider icon Refraction [0.5] (1 ~ 3)  
slider icon Thickness [1] (0 ~ 1)  
slider icon Viewer Height [1.5] (0.5 ~ 3) Viewer height used when projecting the the texture on to the ground
check off icon LED Mode    
check off icon Enable [OFF]  
slider icon Density [7] (4 ~ 10)  
slider icon Size [0.8] (0 ~ 1)  
slider icon Soft Edge [0.3] (0 ~ 1)  
slider icon Viewing Angle [1] (0 ~ 8) Reduce brightness when viewed from an angle. 0 = perfect
slider icon Edge [0.5] (0 ~ 1)  
slider icon Reduce Moire [0.1] (0 ~ 1)  
list icon Presets Black Gloss Sky Map, Wood, Concrete, Blue Tiles, Projector Screen, Emissive Screen, LED Screen, Black Gloss, Glow, Glass,
check off icon Shadow Only    
Shadow Color    
list icon Presets Black White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, Preset 1,
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [0] (0 ~ 1)  
slider icon Red [0] (0 ~ 1)  
slider icon Green [0] (0 ~ 1)  
slider icon Blue [0] (0 ~ 1)  
slider icon Transparency [0.5] (0 ~ 1)  
check off icon Stage / Pool [OFF]  
list icon Presets Off Off, Runway, Pool, Room, Background Board, Projector Screen, LED Screen,
slider icon Lift [0.5] (-2 ~ 2) Lift the stage up / down.
slider icon Front / Back Offset [0] (-10 ~ 10)  
tune icon Shape    
slider icon Center Width [8] (0 ~ 10) Width of the center area.
slider icon Center Depth [5] (0 ~ 9) Depth of the center area.
slider icon Back Height [0] (0 ~ 9) Height of the background board.
slider icon Side Extension [0] (0 ~ 5) Extension at left and right.
slider icon Front Extension [0] (0 ~ 10) Extension at front.
slider icon Back Extension [0] (0 ~ 10) Extension at back.
slider icon Wall Height [0.05] (0 ~ 5) Height of the edge above ground.
slider icon Wall Thickness [0.1] (0 ~ 1) Size of the edge.
slider icon Window [0] (0 ~ 1)  
check off icon Floating [OFF]  
tune icon Surface    
chevron icon Texture [Wood1] [Blank], [Wood1], [Wood2], [Tiles], [Concrete], [Video],
tune icon Tiling    
slider icon Tiling X [1] (0.1 ~ 10)  
slider icon Tiling Y [1] (0.1 ~ 10)  
toggle on icon Wrap Mode Repeat Repeat, Mirror U, Mirror V, Mirror Both,
slider icon Offset X [0] (0 ~ 1)  
slider icon Offset Y [0] (0 ~ 1)  
slider icon Rotation [0] (0 ~ 360)  
slider icon Variation [0.5] (0 ~ 1)  
check off icon Fit Texture [OFF]  
slider icon Gloss [0.95] (0 ~ 1)  
slider icon Metallic [0] (0 ~ 1)  
slider icon Bump [0.2] (0 ~ 1)  
slider icon Glow [0] (0 ~ 10)  
slider icon Ambient [1] (0 ~ 1)  
slider icon Alpha [1] (0 ~ 1)  
slider icon Clip [0] (0 ~ 1)  
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
chevron icon Blend Mode Blend Original, Multiply, Blend, Color Shift,
slider icon Blend [1] (0 ~ 1)  
list icon Presets White Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange,
check off icon Toon Shader    
check off icon Enable [OFF]  
slider icon Shading [1] (0 ~ 1)  
slider icon Outline [0.5] (0 ~ 1)  
slider icon Specular [0.25] (0 ~ 1)  
slider icon Soft Specular [0.1] (0 ~ 1)  
slider icon Highlight Area [0.25] (0 ~ 1)  
slider icon Soft Highlight [0.1] (0 ~ 1)  
slider icon Ambient [0.75] (0 ~ 1)  
slider icon Shadow Area [0.65] (0 ~ 1)  
slider icon Shadow [0.75] (0 ~ 1)  
slider icon Soft Shadow [0.1] (0 ~ 1)  
list icon Presets Sharp Sharp, Soft, Bright, Flat + Specular, Flat,
tune icon Special Shader    
chevron icon Mode Off Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment,
slider icon Refraction [0.5] (1 ~ 3)  
slider icon Thickness [1] (0 ~ 1)  
check off icon LED Mode    
check off icon Enable [OFF]  
slider icon Density [7] (4 ~ 10)  
slider icon Size [0.8] (0 ~ 1)  
slider icon Soft Edge [0.3] (0 ~ 1)  
slider icon Viewing Angle [1] (0 ~ 8) Reduce brightness when viewed from an angle. 0 = perfect
slider icon Edge [0.5] (0 ~ 1)  
slider icon Reduce Moire [0.1] (0 ~ 1)  
list icon Presets Wood Blank, Wood, Concrete, Blue Tiles, Projector Screen, Emissive Screen, LED Screen, Black Gloss, Glow, Glass,
tune icon Back Surface    
chevron icon Texture [Blank] [Blank], [Wood1], [Wood2], [Tiles], [Concrete], [Video],
tune icon Tiling    
slider icon Tiling X [1] (0.1 ~ 10)  
slider icon Tiling Y [1] (0.1 ~ 10)  
toggle on icon Wrap Mode Repeat Repeat, Mirror U, Mirror V, Mirror Both,
slider icon Offset X [0] (0 ~ 1)  
slider icon Offset Y [0] (0 ~ 1)  
slider icon Rotation [0] (0 ~ 360)  
slider icon Variation [0.5] (0 ~ 1)  
check on icon Fit Texture [ON]  
slider icon Gloss [0.95] (0 ~ 1)  
slider icon Metallic [0] (0 ~ 1)  
slider icon Bump [0.2] (0 ~ 1)  
slider icon Glow [0] (0 ~ 10)  
slider icon Ambient [1] (0 ~ 1)  
slider icon Alpha [1] (0 ~ 1)  
slider icon Clip [0] (0 ~ 1)  
tune icon Color    
toggle on icon Color Mode RGB RGB, HSV,
slider icon Hue [0] (0 ~ 1)  
slider icon Satuation [0] (0 ~ 1)  
slider icon Brightness [1] (0 ~ 1)  
slider icon Red [1] (0 ~ 1)  
slider icon Green [1] (0 ~ 1)  
slider icon Blue [1] (0 ~ 1)  
chevron icon Blend Mode Original Original, Multiply, Blend, Color Shift,
slider icon Blend [1] (0 ~ 1)  
list icon Presets White Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange,
check off icon Toon Shader    
check off icon Enable [OFF]  
slider icon Shading [1] (0 ~ 1)  
slider icon Outline [0.5] (0 ~ 1)  
slider icon Specular [0.25] (0 ~ 1)  
slider icon Soft Specular [0.1] (0 ~ 1)  
slider icon Highlight Area [0.25] (0 ~ 1)  
slider icon Soft Highlight [0.1] (0 ~ 1)  
slider icon Ambient [0.75] (0 ~ 1)  
slider icon Shadow Area [0.65] (0 ~ 1)  
slider icon Shadow [0.75] (0 ~ 1)  
slider icon Soft Shadow [0.1] (0 ~ 1)  
list icon Presets Sharp Sharp, Soft, Bright, Flat + Specular, Flat,
tune icon Special Shader    
chevron icon Mode Off Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment,
slider icon Refraction [0.5] (1 ~ 3)  
slider icon Thickness [1] (0 ~ 1)  
check off icon LED Mode    
check off icon Enable [OFF]  
slider icon Density [7] (4 ~ 10)  
slider icon Size [0.8] (0 ~ 1)  
slider icon Soft Edge [0.3] (0 ~ 1)  
slider icon Viewing Angle [1] (0 ~ 8) Reduce brightness when viewed from an angle. 0 = perfect
slider icon Edge [0.5] (0 ~ 1)  
slider icon Reduce Moire [0.1] (0 ~ 1)  
list icon Presets Blank Blank, Wood, Concrete, Blue Tiles, Projector Screen, Emissive Screen, LED Screen, Black Gloss, Glow, Glass,
check off icon Water System [OFF]  
list icon Presets Off Off, Pool, Still Water, Ocean,
toggle on icon Type Pool Pool, River, Ocean,
slider icon Height [-0.1] (-2 ~ 2) Height of water level.
slider icon Ripples [3] (0 ~ 10) Intensity of small wave
slider icon Large Wave [30] (0 ~ 100) Intensity of large wave
slider icon Refraction Max Distance [0.35] (0 ~ 3.5) Controls the maximum distance in meters used to clamp the under water refraction depth. Higher value increases the distortion amount.
slider icon Absorption Distance [5] (1 ~ 10) Max distance you can see in the water from above.
slider icon Caustics [0.5] (0 ~ 1) Caustics effect
slider icon Absorption Multiplier [2] (0 ~ 5) Multiplication applied to the Absorption Distance when viewing from below.
list icon Presets Black Gloss Sky Map, Black Gloss, Stage, Pool, Ocean, Background Board, Projector Screen, Emissive Screen, Preset 1,