☐ Enable |
[OFF] |
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Logo Surface 1 |
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├─⊖ Gloss |
[0.9] (0 ~ 1) |
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├─⊖ Metallic |
[0] (0 ~ 1) |
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├─⊖ Bump |
[0.2] (0 ~ 1) |
|
├─⊖ Glow |
[0] (0 ~ 10) |
|
├─⊖ Ambient |
[1] (0 ~ 1) |
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├─⊖ Alpha |
[1] (0 ~ 1) |
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├─⊖ Clip |
[0] (0 ~ 1) |
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├─ Color |
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│ ├─☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─⊖ Hue |
[0] (0 ~ 1) |
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│ ├─⊖ Satuation |
[0] (0 ~ 1) |
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│ ├─⊖ Brightness |
[1] (0 ~ 1) |
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│ ├─⊖ Red |
[1] (0 ~ 1) |
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│ ├─⊖ Green |
[1] (0 ~ 1) |
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│ ├─⊖ Blue |
[1] (0 ~ 1) |
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│ ├─> Blend Mode |
Original |
Original, Multiply, Blend, Color Shift, |
│ ├─⊖ Blend |
[1] (0 ~ 1) |
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│ └─≡ Presets |
Original |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─☐ Toon Shader |
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│ ├─☐ Enable |
[OFF] |
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│ ├─⊖ Shading |
[1] (0 ~ 1) |
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│ ├─⊖ Outline |
[0.5] (0 ~ 1) |
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│ ├─⊖ Specular |
[0.25] (0 ~ 1) |
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│ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
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│ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
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│ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
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│ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
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│ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
│ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
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|
│ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
│ └─⊖ Thickness |
[1] (0 ~ 1) |
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└─≡ Presets |
White Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Logo Surface 2 |
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├─⊖ Gloss |
[0.9] (0 ~ 1) |
|
├─⊖ Metallic |
[0] (0 ~ 1) |
|
├─⊖ Bump |
[0.2] (0 ~ 1) |
|
├─⊖ Glow |
[0] (0 ~ 10) |
|
├─⊖ Ambient |
[1] (0 ~ 1) |
|
├─⊖ Alpha |
[1] (0 ~ 1) |
|
├─⊖ Clip |
[0] (0 ~ 1) |
|
├─ Color |
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│ ├─☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─⊖ Hue |
[0] (0 ~ 1) |
|
│ ├─⊖ Satuation |
[0] (0 ~ 1) |
|
│ ├─⊖ Brightness |
[1] (0 ~ 1) |
|
│ ├─⊖ Red |
[1] (0 ~ 1) |
|
│ ├─⊖ Green |
[1] (0 ~ 1) |
|
│ ├─⊖ Blue |
[1] (0 ~ 1) |
|
│ ├─> Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
│ ├─⊖ Blend |
[1] (0 ~ 1) |
|
│ └─≡ Presets |
Black |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─☐ Toon Shader |
|
|
│ ├─☐ Enable |
[OFF] |
|
│ ├─⊖ Shading |
[1] (0 ~ 1) |
|
│ ├─⊖ Outline |
[0.5] (0 ~ 1) |
|
│ ├─⊖ Specular |
[0.25] (0 ~ 1) |
|
│ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
│ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
│ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
│ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
│ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
│ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
|
|
│ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
│ └─⊖ Thickness |
[1] (0 ~ 1) |
|
└─≡ Presets |
Red Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
☑ Diamond |
[ON] |
|
Diamond Surface |
|
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├─⊖ Gloss |
[0.9] (0 ~ 1) |
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├─⊖ Metallic |
[1] (0 ~ 1) |
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├─⊖ Bump |
[0.2] (0 ~ 1) |
|
├─⊖ Glow |
[0] (0 ~ 10) |
|
├─⊖ Ambient |
[1] (0 ~ 1) |
|
├─⊖ Alpha |
[1] (0 ~ 1) |
|
├─⊖ Clip |
[0] (0 ~ 1) |
|
├─ Color |
|
|
│ ├─☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─⊖ Hue |
[0] (0 ~ 1) |
|
│ ├─⊖ Satuation |
[0] (0 ~ 1) |
|
│ ├─⊖ Brightness |
[1] (0 ~ 1) |
|
│ ├─⊖ Red |
[1] (0 ~ 1) |
|
│ ├─⊖ Green |
[1] (0 ~ 1) |
|
│ ├─⊖ Blue |
[1] (0 ~ 1) |
|
│ ├─> Blend Mode |
Original |
Original, Multiply, Blend, Color Shift, |
│ ├─⊖ Blend |
[1] (0 ~ 1) |
|
│ └─≡ Presets |
Original |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─☐ Toon Shader |
|
|
│ ├─☐ Enable |
[OFF] |
|
│ ├─⊖ Shading |
[1] (0 ~ 1) |
|
│ ├─⊖ Outline |
[0.5] (0 ~ 1) |
|
│ ├─⊖ Specular |
[0.25] (0 ~ 1) |
|
│ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
│ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
│ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
│ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
│ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
│ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
│ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
|
|
│ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
│ └─⊖ Thickness |
[1] (0 ~ 1) |
|
└─≡ Presets |
Chrome |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
⊖ Distance |
[4.5] (1 ~ 8) |
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⊖ Position |
[0] (-180 ~ 180) |
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⊖ Scale |
[1] (0.2 ~ 2) |
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