| ☐ Enable |
[OFF] |
|
Logo Surface 1 |
|
|
| ├─⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─⊖ Metallic |
[0] (0 ~ 1) |
|
| ├─⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─⊖ Glow |
[0] (0 ~ 10) |
|
| ├─⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─⊖ Clip |
[0] (0 ~ 1) |
|
├─ Color |
|
|
| │ ├─☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─> Blend Mode |
Original |
Original, Multiply, Blend, Color Shift, |
| │ ├─⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─≡ Presets |
Original |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─☐ Toon Shader |
|
|
| │ ├─☐ Enable |
[OFF] |
|
| │ ├─⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
|
|
| │ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─⊖ Thickness |
[1] (0 ~ 1) |
|
| └─≡ Presets |
White Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Logo Surface 2 |
|
|
| ├─⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─⊖ Metallic |
[0] (0 ~ 1) |
|
| ├─⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─⊖ Glow |
[0] (0 ~ 10) |
|
| ├─⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─⊖ Clip |
[0] (0 ~ 1) |
|
├─ Color |
|
|
| │ ├─☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─> Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
| │ ├─⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─≡ Presets |
Black |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─☐ Toon Shader |
|
|
| │ ├─☐ Enable |
[OFF] |
|
| │ ├─⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
|
|
| │ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─⊖ Thickness |
[1] (0 ~ 1) |
|
| └─≡ Presets |
Red Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
| ☑ Diamond |
[ON] |
|
Diamond Surface |
|
|
| ├─⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─⊖ Metallic |
[1] (0 ~ 1) |
|
| ├─⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─⊖ Glow |
[0] (0 ~ 10) |
|
| ├─⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─⊖ Clip |
[0] (0 ~ 1) |
|
├─ Color |
|
|
| │ ├─☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─> Blend Mode |
Original |
Original, Multiply, Blend, Color Shift, |
| │ ├─⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─≡ Presets |
Original |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─☐ Toon Shader |
|
|
| │ ├─☐ Enable |
[OFF] |
|
| │ ├─⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ Special Shader |
|
|
| │ ├─> Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─⊖ Thickness |
[1] (0 ~ 1) |
|
| └─≡ Presets |
Chrome |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
| ⊖ Distance |
[4.5] (1 ~ 8) |
|
| ⊖ Position |
[0] (-180 ~ 180) |
|
| ⊖ Scale |
[1] (0.2 ~ 2) |
|