Sky
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Environment > Sky
Setting | Value | Description |
---|---|---|
☑ Mode | Procedural | Color, Sky Map, Procedural, Selects the sky rendering mode: Color, Sky Map, or Procedural. |
⊖ Background | [1] (0 ~ 1) | Controls the brightness of the sky when it is rendered. |
⊖ Sky Ambient | [1] (0 ~ 1) | Controls how much the sky affects ambient lighting. |
> Sky Map | [Cloud] | [Cloud], [Fantasy], [Day], [Studio], |
⊖ Orientation | [0] (0 ~ 360) | Sets the rotation of the sky in degrees. |
⊖ Wind | [1] (0 ~ 4) | Global wind speed affecting cloth simulation, particle dynamics, and clouds. |
⊖ Wind Direction | [0] (0 ~ 360) | Sets the global wind direction in degrees. |
□ Wind Field | [OFF] | |
⚙️ Position | Sets the position of the wind field. | |
├─ ⊖ X | [0] (Unlimited) | |
├─ ⊖ Y | [0] (Unlimited) | |
└─ ⊖ Z | [0] (Unlimited) | |
⚙️ Rotation | Sets the rotation of the wind field. | |
├─ ⊖ X | [0] (Unlimited) | |
├─ ⊖ Y | [0] (Unlimited) | |
└─ ⊖ Z | [0] (Unlimited) | |
⊖ Distance | [5] (0 ~ 10) | Sets the distance of the wind field. |
⊖ Radius | [1] (0 ~ 2) | Sets the radius of the wind field. |
⊖ Speed | [1] (0 ~ 4) | Sets the speed of the wind field. |
Sky Ambient | ||
⚙️ Sky Color | ||
├─ ☑ Color Mode | RGB | RGB, HSV, |
├─ ⊖ Hue | [0] (0 ~ 1) | |
├─ ⊖ Satuation | [0] (0 ~ 1) | |
├─ ⊖ Brightness | [1] (0 ~ 1) | |
├─ ⊖ Red | [1] (0 ~ 1) | |
├─ ⊖ Green | [1] (0 ~ 1) | |
├─ ⊖ Blue | [1] (0 ~ 1) | |
├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
└─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
⚙️ Middle Color | ||
├─ ☑ Color Mode | RGB | RGB, HSV, |
├─ ⊖ Hue | [0] (0 ~ 1) | |
├─ ⊖ Satuation | [0] (0 ~ 1) | |
├─ ⊖ Brightness | [1] (0 ~ 1) | |
├─ ⊖ Red | [1] (0 ~ 1) | |
├─ ⊖ Green | [1] (0 ~ 1) | |
├─ ⊖ Blue | [1] (0 ~ 1) | |
├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
└─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
⚙️ Ground Color | ||
├─ ☑ Color Mode | RGB | RGB, HSV, |
├─ ⊖ Hue | [0] (0 ~ 1) | |
├─ ⊖ Satuation | [0] (0 ~ 1) | |
├─ ⊖ Brightness | [1] (0 ~ 1) | |
├─ ⊖ Red | [1] (0 ~ 1) | |
├─ ⊖ Green | [1] (0 ~ 1) | |
├─ ⊖ Blue | [1] (0 ~ 1) | |
├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
└─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
☑ Cloud | Configures volumetric clouds, including shape, erosion, density, and wind effects. | |
├─ ☑ Enable | [ON] | Enables or disables volumetric clouds. |
├─ ⊖ Shape Scale | [1] (-1 ~ 2) | Controls the scale of the cloud shapes. |
├─ ⊖ Shape Factor | [0.8] (0 ~ 1) | Adjusts the shape factor of the clouds. |
├─ ⊖ Erosion Scale | [2] (0 ~ 5) | Controls the scale of cloud erosion. |
├─ ⊖ Erosion Factor | [0.8] (0 ~ 1) | Adjusts the erosion factor of the clouds. |
├─ ⊖ Density | [0.2] (0 ~ 1) | Sets the density multiplier for the clouds. |
├─ □ Shadow | [OFF] | Enables or disables cloud shadows. |
└─ ⊖ Wind Multiplier | [3] (0 ~ 4) | Sets the wind multiplier for cloud movement. |
≡ Presets | Thin Cloud | Skymap, Procedural, Indoor, Thin Cloud, Cloudy, |