Sky
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Environment > Sky
| Setting | Value | Description |
|---|---|---|
| ☑ Mode | Procedural | Color, Sky Map, Procedural, Selects the sky rendering mode: Color, Sky Map, or Procedural. |
| ⊖ Background | [1] (0 ~ 1) | Controls the brightness of the sky when it is rendered. |
| ⊖ Sky Ambient | [1] (0 ~ 1) | Controls how much the sky affects ambient lighting. |
| > Sky Map | [Cloud] | [Cloud], [Fantasy], [Day], [Studio], |
| ⊖ Orientation | [0] (0 ~ 360) | Sets the rotation of the sky in degrees. |
| ⊖ Wind | [1] (0 ~ 4) | Global wind speed affecting cloth simulation, particle dynamics, and clouds. |
| ⊖ Wind Direction | [0] (0 ~ 360) | Sets the global wind direction in degrees. |
| □ Wind Field | [OFF] | |
| ⚙️ Position | Sets the position of the wind field. | |
| ├─ ⊖ X | [0] (Unlimited) | |
| ├─ ⊖ Y | [0] (Unlimited) | |
| └─ ⊖ Z | [0] (Unlimited) | |
| ⚙️ Rotation | Sets the rotation of the wind field. | |
| ├─ ⊖ X | [0] (Unlimited) | |
| ├─ ⊖ Y | [0] (Unlimited) | |
| └─ ⊖ Z | [0] (Unlimited) | |
| ⊖ Distance | [5] (0 ~ 10) | Sets the distance of the wind field. |
| ⊖ Radius | [1] (0 ~ 2) | Sets the radius of the wind field. |
| ⊖ Speed | [1] (0 ~ 4) | Sets the speed of the wind field. |
| Sky Ambient | ||
| ⚙️ Sky Color | ||
| ├─ ☑ Color Mode | RGB | RGB, HSV, |
| ├─ ⊖ Hue | [0] (0 ~ 1) | |
| ├─ ⊖ Satuation | [0] (0 ~ 1) | |
| ├─ ⊖ Brightness | [1] (0 ~ 1) | |
| ├─ ⊖ Red | [1] (0 ~ 1) | |
| ├─ ⊖ Green | [1] (0 ~ 1) | |
| ├─ ⊖ Blue | [1] (0 ~ 1) | |
| ├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
| ├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
| └─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
| ⚙️ Middle Color | ||
| ├─ ☑ Color Mode | RGB | RGB, HSV, |
| ├─ ⊖ Hue | [0] (0 ~ 1) | |
| ├─ ⊖ Satuation | [0] (0 ~ 1) | |
| ├─ ⊖ Brightness | [1] (0 ~ 1) | |
| ├─ ⊖ Red | [1] (0 ~ 1) | |
| ├─ ⊖ Green | [1] (0 ~ 1) | |
| ├─ ⊖ Blue | [1] (0 ~ 1) | |
| ├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
| ├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
| └─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
| ⚙️ Ground Color | ||
| ├─ ☑ Color Mode | RGB | RGB, HSV, |
| ├─ ⊖ Hue | [0] (0 ~ 1) | |
| ├─ ⊖ Satuation | [0] (0 ~ 1) | |
| ├─ ⊖ Brightness | [1] (0 ~ 1) | |
| ├─ ⊖ Red | [1] (0 ~ 1) | |
| ├─ ⊖ Green | [1] (0 ~ 1) | |
| ├─ ⊖ Blue | [1] (0 ~ 1) | |
| ├─ □ Use Stage Color | [OFF] | Use the color from the stage ring |
| ├─ ☑ Color Temp | [6500] (3000 ~ 8000) | |
| └─ ≡ Presets | White | White, Sunset, Red, Yellow, Blue, Green, |
| ☑ Cloud | Configures volumetric clouds, including shape, erosion, density, and wind effects. | |
| ├─ ☑ Enable | [ON] | Enables or disables volumetric clouds. |
| ├─ ⊖ Shape Scale | [1] (-1 ~ 2) | Controls the scale of the cloud shapes. |
| ├─ ⊖ Shape Factor | [0.8] (0 ~ 1) | Adjusts the shape factor of the clouds. |
| ├─ ⊖ Erosion Scale | [2] (0 ~ 5) | Controls the scale of cloud erosion. |
| ├─ ⊖ Erosion Factor | [0.8] (0 ~ 1) | Adjusts the erosion factor of the clouds. |
| ├─ ⊖ Density | [0.2] (0 ~ 1) | Sets the density multiplier for the clouds. |
| ├─ □ Shadow | [OFF] | Enables or disables cloud shadows. |
| └─ ⊖ Wind Multiplier | [3] (0 ~ 4) | Sets the wind multiplier for cloud movement. |
| ≡ Presets | Thin Cloud | Skymap, Procedural, Indoor, Thin Cloud, Cloudy, |