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System-wide physics settings

You can locate the system-wide physics settings in Settings -> Options -> Physics.

System Physics

Enabled
Turn physics simulation on and off
Gravity
Change gravity force. Set it to negative will reverse the gravity direction.
Disable Collision
Controls collision between model parts. There are 2 types of colliders in a model, type A are the ones that move with animation, like arms and legs, type B are the ones that move freely, usually they are connected to other parts by one or more joints. By default type B will collide with type A but if you turn “Disable Collision” on, then type B objects will no longer collide with type A objects and will penetrate through.
Steps per second
Physics simulation are calculated with a certain interval between steps, and it works best if it is a fixed interval. This option controls how many simulation is performed within a second. The more the better but too many steps will slow down your FPS. It’s best to match it with your FPS for smooth animation.