| ☑ Enable |
[ON] |
|
Logo Surface 1 |
|
|
| ├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─ ⊖ Metallic |
[0] (0 ~ 1) |
|
| ├─ ⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─ ⊖ Glow |
[0] (0 ~ 10) |
|
| ├─ ⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─ ⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─ ⊖ Clip |
[0] (0 ~ 1) |
|
| ├─ ⚙️ Color |
|
|
| │ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─ ⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
| │ ├─ ⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─ □ Toon Shader |
|
|
| │ ├─ □ Enable |
[OFF] |
|
| │ ├─ ⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
| ├─ ⚙️ Special Shader |
|
|
| │ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─ ⊖ Thickness |
[1] (0 ~ 1) |
|
| └─ ≡ Presets |
White Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Logo Surface 2 |
|
|
| ├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─ ⊖ Metallic |
[0] (0 ~ 1) |
|
| ├─ ⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─ ⊖ Glow |
[0] (0 ~ 10) |
|
| ├─ ⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─ ⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─ ⊖ Clip |
[0] (0 ~ 1) |
|
| ├─ ⚙️ Color |
|
|
| │ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─ ⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
| │ ├─ ⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
Red |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─ □ Toon Shader |
|
|
| │ ├─ □ Enable |
[OFF] |
|
| │ ├─ ⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
| ├─ ⚙️ Special Shader |
|
|
| │ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─ ⊖ Thickness |
[1] (0 ~ 1) |
|
| └─ ≡ Presets |
Red Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
| ☑ Diamond |
[ON] |
|
Diamond Surface |
|
|
| ├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
|
| ├─ ⊖ Metallic |
[1] (0 ~ 1) |
|
| ├─ ⊖ Bump |
[0.2] (0 ~ 1) |
|
| ├─ ⊖ Glow |
[0] (0 ~ 10) |
|
| ├─ ⊖ Ambient |
[1] (0 ~ 1) |
|
| ├─ ⊖ Alpha |
[1] (0 ~ 1) |
|
| ├─ ⊖ Clip |
[0] (0 ~ 1) |
|
| ├─ ⚙️ Color |
|
|
| │ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
| │ ├─ ⊖ Hue |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Red |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Green |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Blue |
[1] (0 ~ 1) |
|
| │ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
| │ ├─ ⊖ Blend |
[1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
| ├─ □ Toon Shader |
|
|
| │ ├─ □ Enable |
[OFF] |
|
| │ ├─ ⊖ Shading |
[1] (0 ~ 1) |
|
| │ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
|
| │ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
| │ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
| │ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
|
| │ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
| │ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
| ├─ ⚙️ Special Shader |
|
|
| │ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
| │ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
|
| │ └─ ⊖ Thickness |
[1] (0 ~ 1) |
|
| └─ ≡ Presets |
Chrome |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
| ⊖ Distance |
[4.5] (1 ~ 8) |
|
| ⊖ Position |
[0] (-180 ~ 180) |
|
| ⊖ Scale |
[1] (0.2 ~ 2) |
|