☑ Enable |
[ON] |
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Logo Surface 1 |
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├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
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├─ ⊖ Metallic |
[0] (0 ~ 1) |
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├─ ⊖ Bump |
[0.2] (0 ~ 1) |
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├─ ⊖ Glow |
[0] (0 ~ 10) |
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├─ ⊖ Ambient |
[1] (0 ~ 1) |
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├─ ⊖ Alpha |
[1] (0 ~ 1) |
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├─ ⊖ Clip |
[0] (0 ~ 1) |
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├─ ⚙️ Color |
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│ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─ ⊖ Hue |
[0] (0 ~ 1) |
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│ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
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│ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
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│ ├─ ⊖ Red |
[1] (0 ~ 1) |
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│ ├─ ⊖ Green |
[1] (0 ~ 1) |
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│ ├─ ⊖ Blue |
[1] (0 ~ 1) |
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│ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
│ ├─ ⊖ Blend |
[1] (0 ~ 1) |
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│ └─ ≡ Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─ □ Toon Shader |
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│ ├─ □ Enable |
[OFF] |
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│ ├─ ⊖ Shading |
[1] (0 ~ 1) |
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│ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
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│ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
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│ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
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│ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
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│ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
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│ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
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│ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
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│ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
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│ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
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│ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ ⚙️ Special Shader |
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|
│ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
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│ └─ ⊖ Thickness |
[1] (0 ~ 1) |
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└─ ≡ Presets |
White Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Logo Surface 2 |
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├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
|
├─ ⊖ Metallic |
[0] (0 ~ 1) |
|
├─ ⊖ Bump |
[0.2] (0 ~ 1) |
|
├─ ⊖ Glow |
[0] (0 ~ 10) |
|
├─ ⊖ Ambient |
[1] (0 ~ 1) |
|
├─ ⊖ Alpha |
[1] (0 ~ 1) |
|
├─ ⊖ Clip |
[0] (0 ~ 1) |
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├─ ⚙️ Color |
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|
│ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─ ⊖ Hue |
[0] (0 ~ 1) |
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│ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
|
│ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
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│ ├─ ⊖ Red |
[1] (0 ~ 1) |
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│ ├─ ⊖ Green |
[1] (0 ~ 1) |
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│ ├─ ⊖ Blue |
[1] (0 ~ 1) |
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│ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
│ ├─ ⊖ Blend |
[1] (0 ~ 1) |
|
│ └─ ≡ Presets |
Red |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─ □ Toon Shader |
|
|
│ ├─ □ Enable |
[OFF] |
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│ ├─ ⊖ Shading |
[1] (0 ~ 1) |
|
│ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
|
│ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
|
│ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
│ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
│ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
│ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
|
│ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
│ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
|
│ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
│ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ ⚙️ Special Shader |
|
|
│ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
|
│ └─ ⊖ Thickness |
[1] (0 ~ 1) |
|
└─ ≡ Presets |
Red Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
☑ Diamond |
[ON] |
|
Diamond Surface |
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├─ ⊖ Gloss |
[0.9] (0 ~ 1) |
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├─ ⊖ Metallic |
[1] (0 ~ 1) |
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├─ ⊖ Bump |
[0.2] (0 ~ 1) |
|
├─ ⊖ Glow |
[0] (0 ~ 10) |
|
├─ ⊖ Ambient |
[1] (0 ~ 1) |
|
├─ ⊖ Alpha |
[1] (0 ~ 1) |
|
├─ ⊖ Clip |
[0] (0 ~ 1) |
|
├─ ⚙️ Color |
|
|
│ ├─ ☑ Color Mode |
RGB |
RGB, HSV, |
│ ├─ ⊖ Hue |
[0] (0 ~ 1) |
|
│ ├─ ⊖ Satuation |
[0] (0 ~ 1) |
|
│ ├─ ⊖ Brightness |
[1] (0 ~ 1) |
|
│ ├─ ⊖ Red |
[1] (0 ~ 1) |
|
│ ├─ ⊖ Green |
[1] (0 ~ 1) |
|
│ ├─ ⊖ Blue |
[1] (0 ~ 1) |
|
│ ├─ > Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
│ ├─ ⊖ Blend |
[1] (0 ~ 1) |
|
│ └─ ≡ Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
├─ □ Toon Shader |
|
|
│ ├─ □ Enable |
[OFF] |
|
│ ├─ ⊖ Shading |
[1] (0 ~ 1) |
|
│ ├─ ⊖ Outline |
[0.5] (0 ~ 1) |
|
│ ├─ ⊖ Specular |
[0.25] (0 ~ 1) |
|
│ ├─ ⊖ Soft Specular |
[0.1] (0 ~ 1) |
|
│ ├─ ⊖ Highlight Area |
[0.25] (0 ~ 1) |
|
│ ├─ ⊖ Soft Highlight |
[0.1] (0 ~ 1) |
|
│ ├─ ⊖ Ambient |
[0.75] (0 ~ 1) |
|
│ ├─ ⊖ Shadow Area |
[0.65] (0 ~ 1) |
|
│ ├─ ⊖ Shadow |
[0.75] (0 ~ 1) |
|
│ ├─ ⊖ Soft Shadow |
[0.1] (0 ~ 1) |
|
│ └─ ≡ Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
├─ ⚙️ Special Shader |
|
|
│ ├─ > Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
│ ├─ ⊖ Refraction |
[0.5] (1 ~ 3) |
|
│ └─ ⊖ Thickness |
[1] (0 ~ 1) |
|
└─ ≡ Presets |
Chrome |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
⊖ Distance |
[4.5] (1 ~ 8) |
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⊖ Position |
[0] (-180 ~ 180) |
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⊖ Scale |
[1] (0.2 ~ 2) |
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