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Actors > Loader Options

Setting Value Description
⊖ Cache Size [10] (0 ~ 20) How many actor models to keep in cache
□ Force Refresh Materials [OFF]  
□ Retain Options [OFF] Automatically applies the settings from the outgoing actor to the incoming actor when replacing actors.
□ Compress Textures [OFF] Compress textures to reduce VRAM use
Transition Effect    
≡ Presets Default (Reset) Default (Reset),
☑ Direction Down Down, Up,
The direction of the animation.
⊖ V Shape [1] (0 ~ 5) Controls the angle of the edge, 0 is flat.
☑ Transition Mode Cells Cells, Mosaic, Noise,
⊖ Scale [0] (-3 ~ 3) Scale of the pattern.
⊖ Width [0.1] (0 ~ 1) The size of the transition area.
⚙️ Color    
├─ ☑ Color Mode RGB RGB, HSV,
├─ ⊖ Hue [0.1666667] (0 ~ 1)  
├─ ⊖ Satuation [1] (0 ~ 1)  
├─ ⊖ Brightness [0.9] (0 ~ 1)  
├─ ⊖ Red [0.9] (0 ~ 1)  
├─ ⊖ Green [0.9] (0 ~ 1)  
├─ ⊖ Blue [0] (0 ~ 1)  
└─ ≡ Presets Yellow White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, Preset 1,
⊖ Glow [1] (0 ~ 10) Brightness of the burn effect.
⊖ Blend [1] (0 ~ 1) Blend between the original color and the burn color.
⊖ Duration [2] (0 ~ 5) The duration of the animation.
⊖ Particle Effect [2] (0 ~ 10) Controls the amount of particles.
⊖ Particle Duration [2.5] (0 ~ 5) Controls the lifetime of the particles.
⊖ Auto Actor Change [0] (0 ~ 1) Automatically switch between actors in the cache based on the value