| ☑ Enable |
[ON] |
|
| Select Bones |
|
|
| ⊖ Spring Force |
[1.5] (0 ~ 5) |
|
| ⊖ Damping |
[0.1] (0 ~ 1) |
|
| ⊖ Mass |
[0.1] (0 ~ 1) |
|
| ⊖ Drag |
[0.1] (0 ~ 10) |
|
| ⊖ Counter Gravity |
[10] (0 ~ 45) |
|
| ⚙️ Rotation Limit |
|
|
| ├─ ⊖ Up Limit |
[100] (0 ~ 120) |
|
| ├─ ⊖ Down Limit |
[15] (0 ~ 45) |
|
| ├─ ⊖ Left / Right Limit |
[15] (0 ~ 45) |
|
| ├─ ⊖ Spring Force |
[1.25] (0 ~ 10) |
Spring force when exceeding limit |
| ├─ ⊖ Damping |
[1] (0 ~ 1) |
|
| ├─ ⊖ Contact Distance |
[0.5] (0 ~ 1) |
|
| └─ ⊖ Bounce |
[0.2] (0 ~ 1) |
|
| ⚙️ Anchor |
|
|
| ├─ ⊖ X |
[-0.03] (-0.2 ~ 0.2) |
|
| ├─ ⊖ Y |
[0.03] (-0.2 ~ 0.2) |
|
| └─ ⊖ Z |
[0.08] (-0.2 ~ 0.2) |
|
| ⚙️ Center |
|
|
| ├─ ⊖ X |
[0.02] (-0.2 ~ 0.2) |
|
| ├─ ⊖ Y |
[-0.05] (-0.2 ~ 0.2) |
|
| └─ ⊖ Z |
[0.025] (-0.2 ~ 0.2) |
|
| ⚙️ Collision |
|
|
| ├─ □ Collide With Arms |
[OFF] |
|
| ├─ ⊖ Collider Radius |
[0.07] (0 ~ 0.1) |
|
| ├─ ⊖ Collider Length |
[0.65] (0 ~ 1) |
|
| ├─ ⊖ Collider Curve |
[2] (-2 ~ 2) |
Works with cloth simulation. |
| ├─ □ Visualize |
[OFF] |
|
| ├─ ☑ Enable Nipple |
[ON] |
Works with cloth simulation. |
| ├─ ⚙️ Nipple Position |
|
|
| │ ├─ ⊖ X |
[-0.18] (-1 ~ 1) |
|
| │ ├─ ⊖ Y |
[0.09] (-1 ~ 1) |
|
| │ └─ ⊖ Z |
[0.2] (0 ~ 1) |
|
| └─ ⊖ Nipple Size |
[0.1] (0 ~ 1) |
|
| ☑ Softbody |
|
|
| ├─ ☑ Enable |
[ON] |
|
| ├─ Joints |
|
|
| ├─ ⊖ Depth |
[0.4] (0 ~ 1) |
|
| ├─ ☑ Include Center |
[ON] |
|
| ├─ ☑ Volume Constraint |
[0.85] (0.5 ~ 1) |
|
| ├─ ⊖ Internal Constraint |
[0.65] (0.5 ~ 1) |
|
| ├─ ⊖ Surface Constraint |
[0.75] (0.5 ~ 1) |
|
| ├─ ⊖ Rotation Constraint |
[0.65] (0.5 ~ 1) |
|
| ├─ ☑ Edge Lock |
[0.85] (0.5 ~ 1) |
Lock particles on the edge. |
| ├─ ⊖ Center Lock |
[1] (0.5 ~ 1) |
|
| ├─ ⊖ Damping |
[15] (0 ~ 40) |
|
| ├─ □ Visualize |
[OFF] |
|
| ├─ ⊖ Max Angular Velocity |
[2] (0 ~ 4) |
|
| ├─ ⊖ Inertia |
[2] (1 ~ 5) |
|
| ├─ ⊖ Soften |
[0] (0 ~ 1) |
Soften the particle constraints. |
| ├─ ⊖ Particle Radius |
[5] (1 ~ 20) |
Size of particle in millimeters |
| ├─ ⊖ Gravity |
[9.8] (-9.8 ~ 9.8) |
|
| ├─ ⊖ Friction |
[1] (0 ~ 2) |
|
| ├─ ⊖ Ground Friction |
[1] (-2 ~ 2) |
|
| ├─ ⊖ Drag (Air) |
[0] (0 ~ 2) |
Air resistancy |
| ├─ ⊖ Drag (Underwater) |
[1] (0 ~ 2) |
Underwater resistancy |
| ├─ ⊖ Buoyancy |
[-0.1] (-1 ~ 1) |
|
| ├─ ⚙️ Wind |
|
|
| │ ├─ ⊖ Wind Influence |
[0] (0 ~ 1) |
|
| │ ├─ ⊖ Turbulence Scale |
[0] (-2 ~ 2) |
|
| │ ├─ ⊖ Turbulence Intensity |
[1] (0 ~ 2) |
|
| │ └─ ⊖ Turbulence Time Scale |
[0] (-4 ~ 4) |
|
| ├─ ⚙️ Collide With |
|
|
| │ ├─ ☑ Head |
[ON] |
|
| │ ├─ □ Body |
[OFF] |
|
| │ ├─ □ Boobs |
[OFF] |
|
| │ ├─ □ Butts |
[OFF] |
|
| │ ├─ ☑ Arms |
[ON] |
|
| │ ├─ ☑ Hands |
[ON] |
|
| │ ├─ □ Legs |
[OFF] |
|
| │ ├─ ☑ Feet |
[ON] |
|
| │ └─ ☑ Player |
[ON] |
|
| ├─ ⚙️ Simulation Settings |
|
|
| │ ├─ ☑ Use Global |
[ON] |
Find the global settings under Pro / Cloth Simulation |
| │ ├─ ☑ Enable Dragging |
[ON] |
|
| │ ├─ ☑ Simulate |
[ON] |
|
| │ ├─ > Simulation FPS |
Dynamic |
Dynamic, Fixed 30, Fixed 60, Fixed 90, Fixed 100, Fixed 120, Fixed 160, Fixed 175, Fixed 240, |
| │ ├─ ⊖ Time Scale |
[0.65] (0.1 ~ 1) |
|
| │ ├─ ⊖ Substeps |
[4] (1 ~ 20) |
|
| │ ├─ ⊖ Iterations |
[1] (0 ~ 10) |
|
| │ ├─ □ Reverse Even Substeps |
[OFF] |
|
| │ ├─ ⊖ Alternate Group Size |
[0] (0 ~ 20) |
|
| │ ├─ ⊖ Table Size |
[6] (1 ~ 20) |
|
| │ └─ □ Two Step Solving |
[OFF] |
|
| └─ ≡ Presets |
Boobs |
Boobs, Butts, Legs, tina, 预设1, 预设2, |
| □ Softbody Only |
[OFF] |
Disable physics joint and use softbody particles only. |
| ≡ Presets |
Default (Reset) |
Default (Reset), Preset 1, Preset 2, Preset 3, tina, 预设1, 预设2, |