Settings > Lifelike Motions
Setting |
Value |
Description |
☑ Eye Contact |
[ON] |
Enable eye contact, look at and turn head towards camera or other models when they are in visual range |
□ Stare Mode |
[OFF] |
Constantly looking at the closest target in range. |
⊖ Look At Camera |
[1] (0 ~ 1) |
Priority of cameras as gaze target |
⊖ Look At Peers |
[0.5] (0 ~ 1) |
Priority of other models as gaze target |
⊖ Look At Body |
[0.5] (0 ~ 1) |
Priority of certain body parts as gaze target |
⊖ Eye Contact Angle |
[80] (0 ~ 180) |
Angle of visual range, only objects within this angle can be gaze target |
⊖ Eye Contact Head Turn |
[0.7] (0 ~ 1) |
Ratio of head turn when looking at target |
□ Cartoon Eyes |
[OFF] |
Reduce eye rotation, useful for models with big cartoon eyes |
⊖ Cartoon Eyes Limit |
[0.4] (0 ~ 1) |
How much rotation reduction in cartoon eyes mode |
⊖ Smile Mouth |
[1] (0 ~ 1) |
|
⊖ Smile Eyebrow |
[0.5] (0 ~ 1) |
|
☑ Random Target |
[ON] |
|
☑ Blink |
[ON] |
Automatically blink eyes at random interval |
☑ Breathing |
[ON] |
Breathing motion |
⊖ Breath Rate |
[0.3] (0 ~ 1) |
|
□ Micro Move |
[OFF] |
Add micro movements |
⊖ Micro Move Extent |
[0.25] (0 ~ 1) |
|
⊖ Micro Move Cycle |
[3] (1 ~ 10) |
|