Attach To Actor
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Overview
The Attach To Actor module allows you to dynamically attach bones from one actor to another, enabling complex animations and interactions between characters.
Key Features
- Select source and target bones for attachment.
- Configure offset, rotation, and scale for precise positioning.
- Option to ignore rotation during attachment.
- Allow the attached model to be animated by loaded motion.
Use Cases
- Attaching props or accessories to characters.
- Creating complex animations with moving accessories.
Configurations
For detailed explaination of the configurations, please visit the following page: