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Overview

The Attach To Actor module allows you to dynamically attach bones from one actor to another, enabling complex animations and interactions between characters.

Key Features

  • Select source and target bones for attachment.
  • Configure offset, rotation, and scale for precise positioning.
  • Option to ignore rotation during attachment.
  • Allow the attached model to be animated by loaded motion.

Use Cases

  • Attaching props or accessories to characters.
  • Creating complex animations with moving accessories.

Configurations

For detailed explaination of the configurations, please visit the following page:

Attach To Actor v2025.4