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Environment > Sky

SkySetting manages the sky rendering, including sky maps, procedural skies, ambient lighting, and wind effects.

Configurations

Setting Value Description
☑ Mode Color Color, Sky Map, Procedural,
Selects the sky rendering mode: Color, Sky Map, or Procedural.
⊖ Background [1] (0 ~ 1) Controls the brightness of the sky when it is rendered.
⊖ Sky Ambient [1] (0 ~ 1) Controls how much the sky affects ambient lighting.
⊖ Stars [1] (0 ~ 8) Set intensity of stars in night time when using procedural sky.
> Sky Map [Cloud] [Cloud], [Fantasy], [Day], [Studio], adams_place_bridge_4k, aft_lounge_4k, birbeck_street_underpass_4k, blue_lagoon_night_8k, canary_wharf_4k, canary_wharf_8k, cobblestone_street_night_4k, hansaplatz_8k, leadenhall_market_4k, metro_noord_4k, modern_buildings_2_4k, modern_buildings_8k, neuer_zollhof_4k, old_bus_depot_4k, old_hall_4k, palermo_square_4k, piazza_martin_lutero_4k, portland_landing_pad_8k, pretville_street_4k, quattro_canti_4k, rathaus_4k, rostock_laage_airport_4k, royal_esplanade_4k, san_giuseppe_bridge_4k, schadowplatz_8k, school_hall_4k, shanghai_bund_4k, shanghai_riverside_4k, skylit_garage_4k, snowy_field_4k (1), st_peters_square_night_4k, subway_entrance_4k, sunset_jhbcentral_4k, ulmer_muenster_4k, urban_street_01_4k, urban_street_04_4k, venetian_crossroads_4k, vignaioli_night_8k, xiequ_yuan_4k,
⊖ Orientation [0] (0 ~ 360) Sets the rotation of the sky in degrees.
⊖ Wind [1] (0 ~ 4) Global wind speed affecting cloth simulation, particle dynamics, and clouds.
⊖ Wind Direction [0] (0 ~ 360) Sets the global wind direction in degrees.
☐ Wind Field [OFF]  
tune icon Position   Sets the position of the wind field.
├─⊖ X [0] (Unlimited)  
├─⊖ Y [0] (Unlimited)  
└─⊖ Z [0] (Unlimited)  
tune icon Rotation   Sets the rotation of the wind field.
├─⊖ X [0] (Unlimited)  
├─⊖ Y [0] (Unlimited)  
└─⊖ Z [0] (Unlimited)  
⊖ Distance [5] (0 ~ 10) Sets the distance of the wind field.
⊖ Radius [1] (0 ~ 2) Sets the radius of the wind field.
⊖ Speed [1] (0 ~ 4) Sets the speed of the wind field.
Sky Ambient    
tune icon Sky Color    
├─☑ Color Mode RGB RGB, HSV,
├─⊖ Hue [0] (0 ~ 1)  
├─⊖ Satuation [0] (0 ~ 1)  
├─⊖ Brightness [1] (0 ~ 1)  
├─⊖ Red [1] (0 ~ 1)  
├─⊖ Green [1] (0 ~ 1)  
├─⊖ Blue [1] (0 ~ 1)  
├─☐ Use Stage Color [OFF] Use the color from the stage ring
├─☑ Color Temp [6500] (3000 ~ 8000)  
└─≡ Presets White White, Sunset, Red, Yellow, Blue, Green,
tune icon Middle Color    
├─☑ Color Mode RGB RGB, HSV,
├─⊖ Hue [0] (0 ~ 1)  
├─⊖ Satuation [0] (0 ~ 1)  
├─⊖ Brightness [1] (0 ~ 1)  
├─⊖ Red [1] (0 ~ 1)  
├─⊖ Green [1] (0 ~ 1)  
├─⊖ Blue [1] (0 ~ 1)  
├─☐ Use Stage Color [OFF] Use the color from the stage ring
├─☑ Color Temp [6500] (3000 ~ 8000)  
└─≡ Presets White White, Sunset, Red, Yellow, Blue, Green,
tune icon Ground Color    
├─☑ Color Mode RGB RGB, HSV,
├─⊖ Hue [0] (0 ~ 1)  
├─⊖ Satuation [0] (0 ~ 1)  
├─⊖ Brightness [1] (0 ~ 1)  
├─⊖ Red [1] (0 ~ 1)  
├─⊖ Green [1] (0 ~ 1)  
├─⊖ Blue [1] (0 ~ 1)  
├─☐ Use Stage Color [OFF] Use the color from the stage ring
├─☑ Color Temp [6500] (3000 ~ 8000)  
└─≡ Presets White White, Sunset, Red, Yellow, Blue, Green,
Cloud   Configures volumetric clouds, including shape, erosion, density, and wind effects.
├─☐ Enable [OFF] Enables or disables volumetric clouds.
├─⊖ Shape Scale [1] (-1 ~ 2) Controls the scale of the cloud shapes.
├─⊖ Shape Factor [0.8] (0 ~ 1) Adjusts the shape factor of the clouds.
├─⊖ Erosion Scale [2] (0 ~ 5) Controls the scale of cloud erosion.
├─⊖ Erosion Factor [0.8] (0 ~ 1) Adjusts the erosion factor of the clouds.
├─⊖ Density [0.2] (0 ~ 1) Sets the density multiplier for the clouds.
├─☐ Shadow [OFF] Enables or disables cloud shadows.
└─⊖ Wind Multiplier [3] (0 ~ 4) Sets the wind multiplier for cloud movement.
≡ Presets Indoor Skymap, Procedural, Indoor, Thin Cloud, Cloudy,