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Water Interaction

Controls ripple effects generated when the actor contacts a water surface. HDRP only — no effect in other render pipelines.

Intensity scales all ripple amplitudes globally. Body, Hands, and Feet set per-body-part amplitude multipliers so you can emphasize foot splashes or subtle hand trails independently.

Enable the Ripple group for the actor after configuring the scene water. Follow the Water System setup guide for the complete pool and contact-ripple workflow.

Feature videos