Water System
Eng | 繁中 | 日本語 | 한국어 | 简中 |
Stage Geometry & Water System
The new Stage Geometry is a highly customizable stage that can be raised or lowered to any height.
- The floor for actors and props is automatically adjusted to match the stage height.
- Physics setup is in place to allow it to interact with other objects on the stage.
- It works with loaded stage models. When the stage is lowered below ground, it will automatically cut a hole in the loaded model to make space for the stage.
- Stage height can be animated through the “auto update” system.
The new water system gives you realistic-looking water in your scene.
- It has pool, river, or ocean modes. When using the pool mode, the water size is confined to the stage geometry area.
- Use height adjustment to change the water level.
- Adjustments for visible distances both from above and below water.
- Ripples and wave intensity adjustments.
- Shaders are updated to be aware of the water level to allow realistic rendering of surfaces both above and below water.