⊖ Motion Scale |
[1] (0.2 ~ 2) |
Scale the position offset. |
⊖ Vertical Pos Scale |
[1] (0 ~ 1) |
Reduce vertical movement for center bone. |
☐ Mirror (VMD Only) |
[OFF] |
Mirror left and right motion. |
⊖ Time Offset Percent |
[0] (0 ~ 100) |
The time offset added to the actor when applying motion in percentage. |
⊖ Time Offset Seconds |
[0] (-5 ~ 5) |
The time offset added to the actor when applying motion in seconds. |
☐ Spectator |
[OFF] |
Set the actor as a spectator. |
⊖ Leg Angle |
[0] (-15 ~ 15) |
|
Pose Adjustment |
|
|
Center Position |
|
|
├─⊖ X |
[0] (-2 ~ 2) |
|
├─⊖ Y |
[0] (-2 ~ 2) |
|
└─⊖ Z |
[0] (-2 ~ 2) |
|
Center Rotation |
|
|
├─⊖ X |
[0] (-180 ~ 180) |
|
├─⊖ Y |
[0] (-180 ~ 180) |
|
└─⊖ Z |
[0] (-180 ~ 180) |
|
Shoulder Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Arm Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Forearm Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Hand Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Leg Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Foot Rotation |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Thumb Rotation 1 |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Thumb Rotation 2 |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
Pinky Finger |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
⊖ Ring Finger |
[0.75] (0 ~ 1) |
|
Index Finger |
|
|
├─⊖ X |
[0] (-90 ~ 90) |
|
├─⊖ Y |
[0] (-90 ~ 90) |
|
└─⊖ Z |
[0] (-90 ~ 90) |
|
⊖ Middle Finger |
[0.5] (0 ~ 1) |
|
≡ Presets |
Default (Reset) |
Default (Reset), 2b, |