Toon Shading
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Toon Shading
We’ve implemented proper toon shading to replace the old full screen toon effect.
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Find the toon shading options in “Global Material” settings for each model individually.
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Globally you can turn on toon shading for all actors or stages in graphics settings. But that’s just a on / off switch and you will still need to use the individual settings for each model to fine tune the effect.
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Full control of every aspect of the rendering individually! You can adjust size, brightness and softness of highlight, ambience and shadow independently.
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This works for all variants including Android, iOS and Quest. Only difference is that the HD/RT version don’t support receiving shadow yet due to technical constraints.