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Custom Materials

By default, this is off and has no materials assigned to it.

If you want to apply uniform settings to a group of materials, you can assign them to this category, enable this, and make adjustments here.

Texture Enhancement

You can enhance the textures of the materials in this category by utilizing the specular map for certain effects, generating a normal map from the base map or the specular map, and using custom detail maps to improve the details of the materials.