Motion Passes
Debug-only panel that lets you selectively disable each stage of the actor animation pipeline. Each toggle corresponds to a pass in the per-frame update loop: Reset Bones, Animation, Offset, Virtual Bones, Morph Post Update, Inherit Bones, Post Transform, and Final Update.
Disabling passes is useful for isolating animation bugs or testing individual pipeline stages, but leaving them off in normal use will produce broken or frozen poses.