脚部调整
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专业版 > 脚部调整
Setting | Value | Description |
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[0] (-0.2 ~ 0.2) | (Adjusts the vertical offset of the ground level.) |
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[OFF] | |
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[0.03] (-0.1 ~ 0.1) | (The desired distance from the ground to the toe bone.) |
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[1] (0 ~ 1) | (Controls the amount of body lift when solving ground contact.) |
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[0.5] (0 ~ 1) | (Determines the degree of toe bending when the toe is below the ground.) |
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[0.2] (0.1 ~ 0.3) | (Defines the rotational inertia for contact adjustments.) |
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[OFF] | |
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[0.04] (0 ~ 0.1) | (Sets the inward offset for virtual shoe visualization.) |
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[0.06] (0 ~ 0.1) | (Sets the outward offset for virtual shoe visualization.) |
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[0.075] (0 ~ 0.1) | (Sets the front offset for virtual shoe visualization.) |
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[0.05] (0 ~ 0.1) | (Sets the back offset for virtual shoe visualization.) |
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[0.02] (0 ~ 0.1) | (Defines the distance between the virtual shoe and the foot.) |
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[0] (-0.1 ~ 0.1) | (Adjusts the height of the virtual shoe’s heel top.) |
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线框 | 线框, 不透明, 铬, 实心玻璃, 薄玻璃, (Selects the visualization mode for virtual shoes.) |
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[1] (0 ~ 1) | (Controls the smoothness of the virtual shoe material.) |
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Sets the color of the virtual shoe material. | |
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(RGB) | (RGB), (HSV), |
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[0] (0 ~ 1) | |
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[0] (0 ~ 1) | |
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[1] (0 ~ 1) | |
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[1] (0 ~ 1) | |
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[1] (0 ~ 1) | |
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[1] (0 ~ 1) | |
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[0] (0 ~ 1) | (Adjusts the height of the high heel pose.) |
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[OFF] | (Limits the maximum angle for tiptoe rotation.) |
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[0.35] (0 ~ 1) | (Controls the amount of toe bending when tiptoeing.) |
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[0] (0 ~ 1) | (Blends the high heel pose with animation to avoid extreme poses.) |
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[OFF] | |
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[0] (0 ~ 0.2) | (Defines the distance threshold for applying friction to reduce sliding.) |
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[0.75] (0 ~ 1) | (Controls the damping factor for friction applied to reduce sliding.) |
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[0] (-90 ~ 90) | (Adjusts the rotation of the foot around the X-axis.) |
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[0] (-45 ~ 45) | (Adjusts the rotation of the foot around the Y-axis.) |
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[0] (-45 ~ 45) | (Adjusts the rotation of the foot around the Z-axis.) |
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关闭 | 关闭, 在地面上, 高跟鞋, 最大鞋跟, |