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System Presets

System Presets save scene-wide and environment settings — graphics quality, lighting, sky, ground — into a single named preset that you can reapply later or share with others.

Added in 2024.1. Presets are saved as individual JSON files in the content library.


What a system preset contains

A typical system preset captures:

What is not in a system preset:

  • Per-actor settings — those live in actor presets.
  • Loaded actors, motions, music, or stage assets — that lives in a saved scene.

Saving and loading

  1. Configure your scene the way you want.
  2. Open the relevant scene / system menu.
  3. Save preset — give it a name. The preset is written as a JSON file under presets/ (or the system-presets subfolder) in the content library.
  4. Load preset — pick a saved preset by name to apply it.

Because each preset is a separate file, you can copy it between machines or share it with other users.


System presets vs other preset types

Preset Scope Typical contents Page
System preset Scene-wide Graphics, lighting, sky, ground (this page)
Actor preset Per actor Materials, physics, dressing Actor Presets
Saved scene Everything Scene-wide + actors + motion + assignments Save Scene
Scene bundle Everything + assets Saved scene + the model / motion / music files it depends on Scene Bundle