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Scale & Offset

Adjusts the actor’s overall size, position, and rotation in the scene.

Model Scale uses a power-of-2 exponential scale so small changes produce fine adjustments. Uniform Height scales all actors to a consistent average human height regardless of their original model proportions — disable this when you want to preserve the model’s intended size. Ground Offset moves the actor up or down relative to the floor.

Rotation turns the actor around the Y axis. Offset X and Offset Z shift position horizontally. Snapping sets the increment size when dragging the actor in the scene — zero disables snapping entirely.

Presets include Uniform Life Size, Miniature, Giant, and Original.