Scale & Offset
Adjusts the actor’s overall size, position, and rotation in the scene.
Model Scale uses a power-of-2 exponential scale so small changes produce fine adjustments. Uniform Height scales all actors to a consistent average human height regardless of their original model proportions — disable this when you want to preserve the model’s intended size. Ground Offset moves the actor up or down relative to the floor.
Rotation turns the actor around the Y axis. Offset X and Offset Z shift position horizontally. Snapping sets the increment size when dragging the actor in the scene — zero disables snapping entirely.
Presets include Uniform Life Size, Miniature, Giant, and Original.