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Hexagon Pattern Detail Map

This is a procedural detail map that is generated on the fly. It can be used in material categories that support detail maps and the Outfit effect.

Settings

  • Density: The density of the hexagons.
  • Circle: Use a circle instead of a hexagon.
  • Size: The size of the center area of the hexagon.
  • Bump: Intensity of the bump effect on the hexagon sides. It can be negative to invert the bump direction.
  • Noise: Add a random direction to the normal map for each hexagon cell.
  • Soft edge: Soften the edge of the hexagon to allow it to blend into the normal texture.

Typical usages

  • Add a hexagon pattern bump effect for materials: Enable the detail map and the hexagon pattern, adjust the bump value for the desired effect.
  • Add a glittering effect for materials: Enable the detail map and the hexagon pattern, increase density, increase the noise value, adjust smoothness and metallic values for the desired effect.