(HD) indicates features avaialble in HD and RT variants

(RT) indicates features available only in RT

Application & System settings

  • Graphics settings
  • Screen resolution & refresh rate settings
  • Raytracing support (RT)
  • DLSS & FSR support (HD)
  • Content library management
    • Locate content library
    • Switch between different content folders
    • Google Drive integration

Stage & Environment

  • Built-in stage geometry and customizable room model
  • Customizable ground
  • Water system with pool, river and ocean presets
  • Loading panorama texture as sky map
  • Loading stage model
  • Procedural sky with configurable cloud (HD)
  • Fully customizable particle system
  • Rain effect (enable from particle system menu)
  • Custom Lighting
    • Sunlight
    • Spotlight
    • Point light
    • Area light (HD)
    • Light array
  • Stage Props
    • Secondary cameras and screen
    • Mirror
    • Configurable primitive objects like cube, sphere and cylinder
    • Loading PMX or XPS models as props
  • Save & Load Scene

Actor Models

  • Support for PMX models
    • Support for material morphs (access from the “Optionals” menu)
    • PMX physics settings
  • Support for XPS models
    • Automatically mapping XPS bones to MMD format so that VMD motion can be used on XPS models
    • If the automatic bone mapping fails to recognize bones, a manual bone mapper is provided to adjust the mapping.
  • Material settings to customize appearances
    • Material categories. Materails are divided into a few different categories for easier control. This includes skin, hair, eyes, lips and others.
    • Dedicated shader and settings for skin materials, including built-in detail map and subsurface scattering effect (HD).
    • Dedicated shader and settings for hair materials, including built-in detail map and anisotropic effect (HD).
    • Separate settings for eyes, lips and others material categories.
    • Full list of materials and settings for fine tuning materials individually.
  • Tesselation support (HD) to smooth the polygons.
  • Lifelike motion: Breath, micro movements, eye contact and blink eyes.
  • Actor motion settings: finetuning motion representation of the model by adjusting arm pose angle, direct drive mode and choice to mirror motion.
  • Content library features:
    • Favourite
    • Assign tags
    • Search models by keyword

Motion

  • Support for VMD motion
  • Support for BVH motion
  • Automatically grouping audio and dance motion and camera motion together
  • Playback options that
  • Standard pose conversion between T and A poses
  • Motion settings to fine tune and customize the scale and IK options
  • Secondary motion support that allows multiple motions to be assigned to an actor
  • Content library features:
    • Favourite
    • Assign tags
    • Search motion by keyword
  • Procedural Motions
    • Idle Motion
    • Catwalk motion