System
- Auto update system. Allows animating configuration values over timeline, musics beats and user input controls
Stage & Environment
- Unlimited actors on stage.
- Laser
Actor models
- Physics tools for XPS models. This includs
- Bone colliders: Attach colliders to main body parts like torso and limbs so they can interact with other physics objects.
- Boobs: Control boobs movements with physics simulation.
- Hair: Connecting hair bones with physics joints and colliders.
- Clothing: Connecting clothing bones with physics joints.
- Skirt: Connecting bones both vertically and horizontally.
- Detach object: Let certain accessory objects to fall off from the model by applying gravity and collider to them.
- Outfit tool. Add tatoo, stocking and tear effect on top of the model materials.
- Light ball. Attach lightballs to certain bones of the actor to create special effects.
- Motion Override. Override motion by limiting certain motions, adding rocking motion and control hand and leg poses.
- Accessory. Load models and attach to certain bones of the actor.
- PMX blendshape morphs
- PMX bone morphs
Motion
- Procedural Motions
- Auto Dance 1
- Auto Dance 2