Enable |
[ON] |
|
Logo Surface 1 |
|
|
 Gloss |
[0.9] (0 ~ 1) |
|
 Metallic |
[0] (0 ~ 1) |
|
 Bump |
[0.2] (0 ~ 1) |
|
 Glow |
[0] (0 ~ 10) |
|
 Ambient |
[1] (0 ~ 1) |
|
 Alpha |
[1] (0 ~ 1) |
|
 Clip |
[0] (0 ~ 1) |
|
 Color |
|
|
  Color Mode |
RGB |
RGB, HSV, |
  Hue |
[0] (0 ~ 1) |
|
  Satuation |
[0] (0 ~ 1) |
|
  Brightness |
[1] (0 ~ 1) |
|
  Red |
[1] (0 ~ 1) |
|
  Green |
[1] (0 ~ 1) |
|
  Blue |
[1] (0 ~ 1) |
|
  Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
  Blend |
[1] (0 ~ 1) |
|
  Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
 Toon Shader |
|
|
  Enable |
[OFF] |
|
  Shading |
[1] (0 ~ 1) |
|
  Outline |
[0.5] (0 ~ 1) |
|
  Specular |
[0.25] (0 ~ 1) |
|
  Soft Specular |
[0.1] (0 ~ 1) |
|
  Highlight Area |
[0.25] (0 ~ 1) |
|
  Soft Highlight |
[0.1] (0 ~ 1) |
|
  Ambient |
[0.75] (0 ~ 1) |
|
  Shadow Area |
[0.65] (0 ~ 1) |
|
  Shadow |
[0.75] (0 ~ 1) |
|
  Soft Shadow |
[0.1] (0 ~ 1) |
|
  Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
 Special Shader |
|
|
  Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
  Refraction |
[0.5] (1 ~ 3) |
|
  Thickness |
[1] (0 ~ 1) |
|
 Presets |
White Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Logo Surface 2 |
|
|
 Gloss |
[0.9] (0 ~ 1) |
|
 Metallic |
[0] (0 ~ 1) |
|
 Bump |
[0.2] (0 ~ 1) |
|
 Glow |
[0] (0 ~ 10) |
|
 Ambient |
[1] (0 ~ 1) |
|
 Alpha |
[1] (0 ~ 1) |
|
 Clip |
[0] (0 ~ 1) |
|
 Color |
|
|
  Color Mode |
RGB |
RGB, HSV, |
  Hue |
[0] (0 ~ 1) |
|
  Satuation |
[0] (0 ~ 1) |
|
  Brightness |
[1] (0 ~ 1) |
|
  Red |
[1] (0 ~ 1) |
|
  Green |
[1] (0 ~ 1) |
|
  Blue |
[1] (0 ~ 1) |
|
  Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
  Blend |
[1] (0 ~ 1) |
|
  Presets |
Red |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
 Toon Shader |
|
|
  Enable |
[OFF] |
|
  Shading |
[1] (0 ~ 1) |
|
  Outline |
[0.5] (0 ~ 1) |
|
  Specular |
[0.25] (0 ~ 1) |
|
  Soft Specular |
[0.1] (0 ~ 1) |
|
  Highlight Area |
[0.25] (0 ~ 1) |
|
  Soft Highlight |
[0.1] (0 ~ 1) |
|
  Ambient |
[0.75] (0 ~ 1) |
|
  Shadow Area |
[0.65] (0 ~ 1) |
|
  Shadow |
[0.75] (0 ~ 1) |
|
  Soft Shadow |
[0.1] (0 ~ 1) |
|
  Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
 Special Shader |
|
|
  Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
  Refraction |
[0.5] (1 ~ 3) |
|
  Thickness |
[1] (0 ~ 1) |
|
 Presets |
Red Gloss |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Diamond |
[ON] |
|
Diamond Surface |
|
|
 Gloss |
[0.9] (0 ~ 1) |
|
 Metallic |
[1] (0 ~ 1) |
|
 Bump |
[0.2] (0 ~ 1) |
|
 Glow |
[0] (0 ~ 10) |
|
 Ambient |
[1] (0 ~ 1) |
|
 Alpha |
[1] (0 ~ 1) |
|
 Clip |
[0] (0 ~ 1) |
|
 Color |
|
|
  Color Mode |
RGB |
RGB, HSV, |
  Hue |
[0] (0 ~ 1) |
|
  Satuation |
[0] (0 ~ 1) |
|
  Brightness |
[1] (0 ~ 1) |
|
  Red |
[1] (0 ~ 1) |
|
  Green |
[1] (0 ~ 1) |
|
  Blue |
[1] (0 ~ 1) |
|
  Blend Mode |
Blend |
Original, Multiply, Blend, Color Shift, |
  Blend |
[1] (0 ~ 1) |
|
  Presets |
White |
Original, White, Black, Red, Yellow, Dark Gray, Blue, Skin, Gray, Orange, |
 Toon Shader |
|
|
  Enable |
[OFF] |
|
  Shading |
[1] (0 ~ 1) |
|
  Outline |
[0.5] (0 ~ 1) |
|
  Specular |
[0.25] (0 ~ 1) |
|
  Soft Specular |
[0.1] (0 ~ 1) |
|
  Highlight Area |
[0.25] (0 ~ 1) |
|
  Soft Highlight |
[0.1] (0 ~ 1) |
|
  Ambient |
[0.75] (0 ~ 1) |
|
  Shadow Area |
[0.65] (0 ~ 1) |
|
  Shadow |
[0.75] (0 ~ 1) |
|
  Soft Shadow |
[0.1] (0 ~ 1) |
|
  Presets |
Sharp |
Sharp, Soft, Bright, Flat + Specular, Flat, |
 Special Shader |
|
|
  Mode |
Off |
Off, Refraction Thick, Refraction Thin, Outline, Unlit, Experiment, |
  Refraction |
[0.5] (1 ~ 3) |
|
  Thickness |
[1] (0 ~ 1) |
|
 Presets |
Chrome |
White Gloss, Red Gloss, Chrome, Black Gloss, Gold, Solid Glass, Thin Glass, |
Distance |
[4.5] (1 ~ 8) |
|
Position |
[0] (-180 ~ 180) |
|
Scale |
[1] (0.2 ~ 2) |
|